Kerrera

Overview
Town in Medeia, capital of the region of Kerrera.

Geography
Kerrera sits on the east bank of the mouth of the Red river. It is a hilly and barren area difficult for agriculture but rich in minerals and good quality stone. At the other side of the river lies the Lizard's Peninsula, a rough terrain with barely any vegetation despite of the abundance of water. The soil is mostly made of clay which gives the region its characteristically red tonality.

Economy
Kerrera's economy is based on the exportation of minerals (iron, mostly) and stone (marble and granite) which exports to the rest of the kingdom. Agriculture is poor and fishing, although possible, is not properly exploited.

In general the region is considered poor for Medeia's standards.

Government
The current governor of Kerrera is a fjall called Steinhaed Dort who claims to be related to The Queen. He also holds the title of prince of the region of Kerrera. Steinhaed is an enormous fjall (even for their standards) who served in the Fjall Guard for many years until he retired to rule the region.

Factions

 * Silth - A thieves' guild originally from Veliko expanded here a couple of years ago abusing the fact that The Daggers were expelled around the same time.
 * The Inquisitors - There is an unit of inquisitors in town to control the groups of kobolds and occasional dragon that might decide to move out of the Lizard's Peninsula.
 * The Industrialists - Own a quarry and a workshop in town. Its representative, a gnome simply called Sipple runs both business.
 * Fjall Guard - The mercenary unit has a lodge and a hospital in town which is used by its members in downtime.

Personalities

 * Steinhaed Dort - Prince of Kerrera.
 * Sipple - Representative of the industrialists and renowned entrepeneur.