Medeia

Overview
Kingdom in the continent of Baltica.

Geography
Northernmost kingdom in the continent of Baltica. Medeia limits to the south with Elloth and Tennemore. It is separated from the former by the impassable Owndos mountain range whereas the latter is accessible by a stretch of land in between rolling hills.

The northern part of the kingdom is a place of wild nature, where dense forests and high mountains covered by perpetual snow are home to several tribes of goblinoids, giants and other remarkable creatures. Those lands are bathed by the Gulf of the Kraken. Further away the waters of the Mare Infinitum move into the unknown.

The kingdom can be also divided from east to west by the Dragon's Range, which almost touches in its southern part with the Owndos range. The town of Y Groesfan acts as a bottleneck between both areas, allowing the control of goods and people if a situation requires it.

Off the coast on the North-East lies the semi-independent duchy of Bera Eyju. It is formed by two main islands and a number of smaller ones. Its capital city is the town of Skalavik. Bera Eyju is notorious in the whole of Baltica for been home to the aggresive Bradva, an ethnic group of raiders that use the inaccessibility of its base to avoid been hunted down by the authorities.

History
The Kingdom of Medeia was founded around 1200 years ago by the descendants of The Queen Angbroda Adardra first known ruler in the continent of Baltica. At the dead of The Queen, her descendants divided the old Kingdom of Midian in two: Bera Eyju and Medeia.

After two hundred years of separation, Medeia annexed Bera Eyju again making it a semi independent Duchy of the crown.

Economy
Medeia provides fur, meat, wood, fabrics and highly alcoholic spirits to the countries in the south. It also sells in very small quantities essence and is the only known producer of the substance in the whole of Maraentia.

Politics
Medeia is a formal allied of Elloth in the south and they keep a good, but somehow tense, relationship with Tennemore because of the territorial dispute concerning the island of Skye.

The organization of the country is pretty decentralized. Each of the six provinces are ruled by their own head of state, with local laws, army and sometimes even minting their own coin. When the jarl dies, one of the region rulers (called princes) is chosen as successor in an election held in Northport. Once chosen, the new ruler needs to move to the capital city and appoint a new head of state for her previous region.

The current jarl is Gunnar Dabroek who is assisted by his Ceda, Ib Hag, in all matters of state.

The six provinces of Medeia are the following:
 * Semburg - Named after the capital city. The ruler is Princess Jerlmyr Konig.
 * Kerrera - Named after the capital city. The ruler is Prince Steinhaed Dort.
 * Bera Eyju - The islands in the Green Tides. Ruled by Princess Klarah Adardra from Skalavik.
 * East - Seat of the throne. Ruled by Gunnar Dabroek from Northport.
 * Northern Territory - Ruled by Prince Aki Berger from his inn in White Town.
 * Region of Emmere - Named after the capital city, Emmere. Ruled by Princess Armine Beilteg.

Main cities

 * Semburg
 * Northport
 * Emmere
 * Skalavik
 * White town
 * Kerrera